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Skeleton Crew - Character Sheets

Character development for the Skeleton Crew animated trailer, published by Modern Wolf and developed by Cinder Cone.

In hand-drawn animation, it's important to design characters that are not overly detailed, so the animation process doesn't get bogged down in complexity.

The in-game Skeleton Crew characters already existed in a painterly cartoon style. Frans Schendelaar and I boiled six characters down to their defining features, finding the balance between simplicity and accuracy.

I decided on a 'lineless' approach to the finished characters. The absence of hard outlines meant that elements of the characters needed to be distinguished with subtle colour changes. This required complex palettes of upwards of 30 shades of colour.

My Instagram: https://www.instagram.com/nixonanimation/
Frans' Instagram: https://www.instagram.com/phrunzoid/

Simplifying characters for classical animation

Simplifying characters for classical animation

Colour swatches

Colour swatches